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T80178
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Run this for every weapon and every position hint ""; player addItem "FirstAidKit"; time1 = time; player setdamage 0.3; player action ["HealSoldierSelf", player]; oneachframe { if (damage player != 0.3) then { oneachframe {}; hint str [time - time1]; }; };
Run this for every weapon and every position hint ""; player addItem "FirstAidKit"; time1 = time; player setdamage 0.3; player action ["HealSoldierSelf", player]; oneachframe { if (damage player != 0.3) then { oneachframe {}; hint str [time - time1]; }; };
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