Dropped items:
# Open inventory screen
# Drop item
# Close inventory screen and attempt to pick up item, or attempt to place item in inventory space with inventory screen open
# If not in inventory screen, UI flashes briefly but item does not go into inventory; if inventory screen, item does not leave vicinity
Items in environment:
# Attempt to pick up item or place in inventory space
# If not in inventory screen, UI flashes briefly but item does not go into inventory; if inventory screen, item does not leave vicinity
Eating/bandaging:
# Open inventory screen
# Put item in hands
# Close inventory screen
# Hold down left mouse button
# Meter starts to fill but stops after a fraction of a second