Trees, bushes, rocks and possibly other assets are clipping (disappearing/reappearing and even flickering) in and out as the player moves along the terrain.
I first found this while playing a **simple **scenario "//Assassinate General Makarov//" that is in the workshop and sees players move north-west from Crag Point. There may be a connection to T165010. That being said, the number of trees in this area appear far greater than the screenshot tied to that bug.
I was able to replicate this issue using "Game Master" and flying around the map. **Note that when using game master, it appears to only become an issue as the camera/view approach "player view/camera height" and not at higher elevation**
Perhaps something is erroneously telling the renderer that those assets are not visible from the lower player height elevation and therefore do not need rendering? Just a guess. It's definitely very strange as it doesn't impact all rendered objects in the area so it seems to be a subset of objects **and it is entirely possibly other assets on the map are impacted. **