Go in the editor, place 4 units on the ground and name them man1 ..... to man4.
- Attach man2 to man1
```
man2 attachTo [man1, [0,-2, 0]];
```
- Attach man3 to man2
```
man3 attachTo [man3, [0,-2, 0]];
```
- Now try to make man3 play the action walkF
```
man3 playAction "walkF";
```
You can see man3 animation speed has doubled.
- Now attach man4 to man3
```
man4 attachTo [man3, [0,-2, 0]];
```
Try to make man4 play the action walkF
```
man4 playAction "walkF";
```
You can see man4 animation speed is tripled.