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T84965
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. Start up eden editor . Place any infantry . Put this in init area [this,"SIT_HIGH2"] call BIS_fnc_ambientAnim; . Observe that the AI is just in standard position and not said animation.
. Start up eden editor . Place any infantry . Put this in init area [this,"SIT_HIGH2"] call BIS_fnc_ambientAnim; . Observe that the AI is just in standard position and not said animation.
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