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T166882
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At the moment there is a function called ``` setVehicleArmor ``` but its basically the same as setDamage, so it would be nice if this function would be reprogrammed in that way that we can overwrite the vehicle armor in CfgVehicles with that function
At the moment there is a command called `setVehicleArmor` but it is basically the same as `setDamage`, so it would be nice if this command could be overloaded so we can overwrite the vehicle armor in `CfgVehicles` with it
At the moment there is a
function
command
called
```
`
setVehicleArmor
```
`
but it
s
is
basically the same as
`
setDamage
`
, so it would be nice if this
function w
command c
ould be
reprogrammed in that way that
overloaded so
we can overwrite the vehicle armor in
`
CfgVehicles
with that function
` with it
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