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T140705
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``` Object house = GetGame().CreateObject("Land_House_1W03", GetGame().GetPlayer().GetPosition() + "0.5 5 0.5"); /*Print("house GetScale : " + house.GetScale()); //This line crash the game */ house.SetScale(10); //This line doesn't do anything on the object ```
``` Object house = GetGame().CreateObject("Land_House_1W03", GetGame().GetPlayer().GetPosition() + "0.5 5 0.5"); /*Print("house GetScale : " + house.GetScale()); //This line crash the game */ house.SetScale(100.0); //This line doesn't do anything on the object ```
``` Object house = GetGame().CreateObject("Land_House_1W03", GetGame().GetPlayer().GetPosition() + "0.5 5 0.5"); /*Print("house GetScale : " + house.GetScale()); //This line crash the game */ house.SetScale(10
0.0
); //This line doesn't do anything on the object ```
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