put the attached mods in an arma3 aaddon folder.
run cba3 as well.
load an editor session put a few men down and then play as SP. you'll see debug info in the sky.
then exit the mission back into the editor. you'll see the debug info is still active. that script is running inside Eden. not good. also you see that the weapons auto change even in eden editor. and do not revert to original selection inside the editor - which they should.