Create a Config
CfgVehicle
{
class Random_BI_Vehicle;
class blabla2: Random_BI_Vehicle
{
maximumLoad = 1000;
transportMaxBackpacks = 1;
transportMaxMagazines = 1;
transportMaxWeapons = 1;
//Following stuff was inserted for testing around
class TransportBackpacks{};
class TransportMagazines{};
class TransportWeapons{};
};
};