feedback.arma3.com/view.php?id=14484
This post may be a bit too wide because it is general tank feedback. Do you think it could be easier for reading to split up in more threads? Like Missile behaviour, Radar, Smoke...
This is general Arma3 feedback;
In multiplayer modes, server admins and modders, can increase the usage of heavy rocketry assets. For consumer service reasons and time consuming management.
Those assets are dangerous because you cannot cross the map with your motorised team without being extremly cautious.
Fresh spawned players often have launchers and shoot on everything because it is easy access assets. I like to teamplay as a squad but it is very difficult to not being locked kilometers away. As mentioned above you can totally spend your time respawning, trying to regroup because each time you start an engine you got a lock.
My point is, it's very very easy to have deadly toys;