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T70878
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use the in game console and use: _nearestLoc = [getPos player, "VegetationFir"]; _pos = locationPosition _nearestLoc; player setPos _pos; check http://community.bistudio.com/wiki/ArmA_2:_CfgLocationTypes for location types
use the in game console and use: _nearestLoc = [getPos player, "VegetationFir"]; _pos = locationPosition _nearestLoc; player setPos _pos; check http://community.bistudio.com/wiki/ArmA_2:_CfgLocationTypes for location types
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