Source:
http://garry.tv/2012/08/10/auto-refresh/
Examples given:
Simple shared code file which calls either GameModeLoaded hook, or GameModeRefreshed. Server and client can individually process those, or they can be processed together.
Not much to see here. This is me testing a simple sprite drawing system, and when I edit the file it resets the fire sprites.
http://cloud.steampowered.com/ugc/597001339202592736/07FE5E62109D44473F69EB07E8CFD5BD8B771DDE/
Showing off custom light pattern system:
http://cloud-2.steampowered.com/ugc/594748491906051647/D0538043BA484505876CF26D6C9C3533EBF4AB30/
While testing code make weapon bullets fire from the muzzle instead of the eyes
http://cloud-2.steampowered.com/ugc/594747333320924650/6361755900FE24F4AAAFEB4CF2DF9C41BD6C95A4/