It is very easy to avoid clipping when you use visual cues and external views but that doesn't mean those who play Elite must die silly because of an engine deficiency (I'd actually say a physical impossibility since one object can't go through another).
At this level there are no cues and the AI is unforgiving.
This is a game breaker to me because I play Elite level.
Original discussion here: http://feedback.arma3.com/view.php?id=15205