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Tried this in mission description.ext but dosent seem to work: class CfgLocationTypes { class CampB { color[] = {0,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "CampB"; shadow = 1; size = 0; textSize = 0.04; texture = ""; }; };
Tried this in mission description.ext but dosent seem to work: class CfgLocationTypes { class CampB { color[] = {0,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "CampB"; shadow = 1; size = 0; textSize = 0.04; texture = ""; }; };
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