First we had the one problem with the hit-effect: http://feedback.arma3.com/view.php?id=12128
And now(v1.42) we have Double problem!
After updating, I noticed that the Ragdoll physic is more no realistic.
When bullet kills the soldier, this soldier very often FLIES UP.
Example: http://www.youtube.com/watch?v=VhVhl-fqm1A&feature=youtu.be
Soldiers should fly back, according to the direction of the shot, however in A3 soldier jumps up. Coupled with bad animation hit, it is a double shame.
Each new DLC adds new bugs, while old problems are not solved.
Thus A3 only accumulates errors, instead of to solve them.
BIS you will finally be able to do "hit effects" perfect or not?
The problems of a Hit-animation, there since the alpha version!