//Arma 3 Version: 1.98.146373//
When shooting (and hitting) man entities near rocks of the classes: `"Land_SharpRock_wallV"` & `"Land_SharpRock_wallH"` a significant frame drop will occur.
This seems to be tied to the hit animation in some way, as if units have `allowDamage` set to `false` no stuttering will occur, additionally, having a mod such as //No Hit Animation// installed reduces the likelihood of frame drops.
The distance between the rock and man must be **within approximately 50 meters**.