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T150345
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If a local object of an affected class is existing for vehicle passengers desync happens for passengers. I confirmed, that "Land_CashDesk_F" , "Land_InfoStand_V2_F" and many more are affected. "Land_Device_assembled_F" is not affected. VIdeo of example mission: https://www.youtube.com/watch?v=7xsUeYjBA_k
If a local object of an affected class is existing for vehicle passengers desync happens for passengers. I confirmed, that "Land_CashDesk_F" , "Land_InfoStand_V2_F" and many more are affected. "Land_Device_assembled_F" is not affected. Mission: https://paste.sobonet.eu/vehLocalBug.VR.pbo VIdeo of example mission: https://www.youtube.com/watch?v=7xsUeYjBA_k
If a local object of an affected class is existing for vehicle passengers desync happens for passengers. I confirmed, that "Land_CashDesk_F" , "Land_InfoStand_V2_F" and many more are affected. "Land_Device_assembled_F" is not affected.
Mission: https://paste.sobonet.eu/vehLocalBug.VR.pbo
VIdeo of example mission: https://www.youtube.com/watch?v=7xsUeYjBA_k
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