PING 85.190.156.187 (85.190.156.187) 56(84) bytes of data.
64 bytes from 85.190.156.187: icmp_seq=1 ttl=118 time=32.0 ms
64 bytes from 85.190.156.187: icmp_seq=2 ttl=118 time=31.1 ms
64 bytes from 85.190.156.187: icmp_seq=3 ttl=118 time=31.2 ms
64 bytes from 85.190.156.187: icmp_seq=4 ttl=118 time=39.9 ms
64 bytes from 85.190.156.187: icmp_seq=5 ttl=118 time=32.1 ms
64 bytes from 85.190.156.187: icmp_seq=6 ttl=118 time=32.3 ms
64 bytes from 85.190.156.187: icmp_seq=7 ttl=118 time=31.1 ms
//////////////////////////////////////////////////////////////////////////
1?: [LOCALHOST] pmtu 1500
1: Aeon 0.252ms
1: Aeon 0.169ms
2: RT-AX3000-1C58 2.995ms
3: no reply
4: 173.219.xxx.xxx 13.141ms
5: 173.219.xxx.xxx 21.821ms
6: sjo-b23-link.ip.twelve99.net 21.886ms
7: palo-b24-link.ip.twelve99.net 23.084ms
8: lax-b22-link.ip.twelve99.net 37.112ms
9: link11-ic-372285.ip.twelve99-cust.net 31.694ms
10: no reply
11: no reply
12: no reply
13: no reply
(some ip address are masked for my protection)
///////////////////////////
It should be noted that for the past 10 days I have been playing Tarkov. (Not quite as fun of an experience as I had hoped) When I launched the DayZ launcher, BattleEye did want to have access to my system, which I allowed. This was unexpected, but I'm not familiar with BattleEye's methodology. Some of the methodologies BattleState game employ, in my opinion, could be unsafe and could be exploited via HTTP/S. So, I may have been infected somehow, but highly unlikely..