@BIS,Hi! It's a not big bugIf the player is in a prone position, but it's very annoying toand change your weapon from the player during combat.rimary weapon to the launcher, For this reason,then the player's character automatically rises to the full height and begins the animation of taking the launcher from his back. the player character can be killedAt this moment, because this bug prevents to control the pit is impossible to use a crouch! Player's character effectively.
If can press the player is in a prone positionCrouch-button even 10 times, and change your weapon from the primary to the launcherbut it will not work, then the player's character automatically rises to the full height and begins the animation of taking the launcher from his back.
At this moment,until the the switching animation is not be finished! The duration of the animation of switch to the launcher approximately 3 seconds. the player wants to save the life of his character and presses the buttonThe three second the player's character will not be able to sit down and will be the perfect target for enemy. As we know in Arma, which correspondsthree seconds is enough to the //**Crouch body position**//get a lethal bullet between the eyes.
User can press the Crouch-button even 10 timesAnd only after switching animation, but itthe player character will not workrespond to the Crouch command, until the the switching animation is not be finished! The duration of the animation of switch to the launcher approximately 3-4 seconds.and will be crouched. Sometimes, All this time the player's character will not be able to sit down and will be the perfect target for enemy. And ONLYfeature very annoying to the player during combat. For this reason, after switching animationthe player character can be killed, the player character will respond to the **//Crouch command//**, and will be crouched.
**because this impotence prevents to control the player's character effectively.
Please Note!** ** For comparison, if the player will change his weapon at the full erect position, then this bug does not occur! ****The problem will occur only if the player has started the change of weapon from a prone position.**
@BIS, Please fix this, this should work aslso well as when changing the weapon from a standing position