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If you attach the M151A2 to another entity with IEntity::AddChild, and then later remove it with IEntity::RemoveChild, the wheels and window no longer follow the M151A2 base.
If you attach the M151A2 to another entity with IEntity::AddChild, and then later remove it with IEntity::RemoveChild, the wheels and window no longer follow the M151A2 base. https://www.youtube.com/watch?v=htlR29JbY7w
If you attach the M151A2 to another entity with IEntity::AddChild, and then later remove it with IEntity::RemoveChild, the wheels and window no longer follow the M151A2 base.
https://www.youtube.com/watch?v=htlR29JbY7w
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