If you attach the M151A2 to another entity with IEntity::AddChild, and then later remove it with IEntity::RemoveChild, the wheels and window no longer follow the M151A2 base.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Event Timeline
Comment Actions
Further information: I found out this is because I am setting the parent of the slot entities themselves. I've fixed it by not doing this anymore and only doing the parent. Perhaps a way to tell a slot manager component to re-parent its spawned children would be useful?