Game crashes at the end of the mission with STATUS ACCESS VIOLATION. Observed when mission ended, both by all players dying and when mission was completed successfully. In the first case, the crash happened before debriefing. In the second case, the crash happened when the path replay* was playing.
In the first case, the stable server and a few other stable clients also crashed. I was running the latest performance binary.
Files:
{F4133923}
{F4133936}
{F4133937}
{F4133954}