Open editor,
create blufor unit,
preview,
esc,
copy paste code below into debug console,
exec
null = [] spawn {
unit2 = (group player) createUnit [typeOf player, getPosATL player, [], 0, "NONE"];
playerPos = "";
unit2Pos = "";
playerUpdate = 0;
unit2Update = 0;
while {true} do {
_playerPos = str (getPosATL player);
if (_playerPos != playerPos) then {
playerUpdate = diag_tickTime - ticktimePlayer;
ticktimePlayer = diag_tickTime;
playerPos = _playerPos;
};
_unit2Pos = str (getPosATL unit2);
if (_unit2Pos != unit2Pos) then {
unit2Update = diag_tickTime - ticktimeUnit2;
ticktimeUnit2 = diag_tickTime;
unit2Pos = _unit2Pos;
};
hint format ["Unit2 position update is %1 times slower", round (unit2Update / playerUpdate)];
};
};