1. launch Arma 3 current Dev branch
2. for expample open Eden Editor, Altis, create player in `[4029.06,12703.4,0]`
3. start mission
3. Open graphic setting, make **PARTICLES** to **//Very High//**
4. shoot at building's wall
result → no dust effects from wall
5. make **PARTICLES** to **//Very High//** and shoot again, compare hits effects