Please provide the following when creating the Ticket:
**Game Version number: ** Arma Reforger dedicated server - Current version updated Nov 13
**Issue Description: **
I have a dedicated server it is publicly available and uses port forwarding from my Public IP to the LAN IP.
The Arma Reforger server does not report the correct ping and/or does not allow client connections.
All required ports are open.
**Example 1: Public address set to LAN IP using port forwarding. **
The server bind address is set to 0.0.0.0 (as instructed)
The Public address is set to the Port Forwarded IP - LAN address 192.168.1.223
A local (LAN) client can connect via the Arma Reforger Public Server list. The ping is listed as 999ms even though the correct ping time is about 30ms-40ms.
Other players can't connect to the server due to the false high ping of 999 and the Kick cause code: group=1 REPLICATION', reason=3 'CONNECTION_FAILURE' Check console log for more details.
**Example 2: Set public address to Public IP**
The server bind address is set to 0.0.0.0 (as instructed)
The Public address is set to the Public IP
Server is publicly available and ping will be correct: 30ms - 40ms
Client get Kick cause code: group=1 REPLICATION', reason=3 'CONNECTION_FAILURE' Check console log for more details.
Neither the LAN or WAN clients will connect.
After this series of errors: Kick cause code: group=1 REPLICATION', reason=3 'CONNECTION_FAILURE' NO clients could connect again even after changing the config back to Example 1.
The server had to be un-installed and re-installed and then set to the config from Example 1.
*** This is a bug ***
This same server hosts and Arma 3 dedicated server.
All the required ports are open.
The server is publicly available.
Arma 3 clients will see a correct ping value of 30ms - 40ms.
Arma 3 clients connect quickly and without any errors.