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T83487
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- start a mission with the game master module synched to the player - put "assignedTeam player" (without "") into the debug console -> it returns "MAIN" (or any other team there might be) - then create a friendly unit and take control over it -> "assignedTeam player" returns nothing even though the player is still there
- start a mission with the game master module synched to the player - put "assignedTeam player" (without "") into the debug console -> it returns "MAIN" (or any other team there might be) - then create a friendly unit and take control over it -> "assignedTeam player" returns nothing even though the player is still there
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