If you use the ModuleEditTerrainObject_F on a malden house and open or lock doors... nothing happen on a DS, open doors open after a reconnect but locked ones are not locked. BUT if you damage this house with the module at the same time it works... something seams wrong there...
Demo mission pls tast on a DS: https://drive.google.com/open?id=18Y6kKnW3G7KEgcNUMaV1BJFmyZ1-shnv
Demo video: https://youtu.be/_38i2NGGkXg