If a pIf Player1 leaves the server, then another pand Player2 respawns while Player respawns1 is not in the game, once the pPlayer1 reconnects the units rank is no longer what it wasts, andit sees Player2's rank as the defaults back to p rank defined for him in mission.sqm (which is typically Private). This video demonstrates this: https://youtu.be/AfBEyMrWfOk