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T74006
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-Can this behaviour be tied to waypoint types? -Do we possibly need a tab in the waypoint to force a movement mode on the AI? (All Units) such as "bounding overwatch", "Rush", "sneak", etc.
-Can this behaviour be tied to waypoint types? -Do we possibly need a tab in the waypoint to force a movement mode on the AI? (All Units) such as "bounding overwatch", "Rush", "sneak", etc.
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