Overall, I like the new update with the added foods, weapons, and zombie awareness. However, I don't think the melee system needed to be changed from the 1.11 update. I thought the melee system was very good in 1.11 from the fists all the way up to the sledge hammer, and it was very realistic as well. The zombies and human players reacted very well when being hit with a shovel, sledge hammer, lead pipe, knives, and other melee so please do not change the melee system because I think other players will need the realistic melee from update 1.11 to deal with the more highly aware zombies in the 1.12 update. Also, I think that it would kind of defeat the purpose of having a realism with very life like ballistics in the game, but then have to deal with an arcade like melee system where the zombies do not get staggered when getting hit. Logical reasoning and physics should also be applied in the melee system. Just my opinion thanks.