Let Enemies Spawn at 500 Meters distances to the Player and let them walk to the player. Some Enemies detect the player at arround 150-200 Meter as they should. But randomly some detect the player at 400-500 Meters already. This does not happen when you place the Spawn at >900m from the player. That the detection allways works.
(This was all tested in the saltdessert of Altis on a bright day){F2776419}
Attached is some screenshots. The red Dots are the possitions the AI detected the Player and the Flag shows the Camouflage Coefficient of the Player I used.
I also Attached my test scene with Script so you can test this yourself.