This is really confusing. Of course I'm thinking it's a bug in an alpha. But I'm not sure. Anyone with same experiences or a solution?
/edit: an Idea below this post
(0010193)
guest (reporter)
2014-01-05 15:51
-> I know the problem, Took me awhile to resolve it. It is De-Sync causing the problem.
EXAMPLE : Firestation.
1. Running on second floor facing the window, then turn around to run downstairs.
**HERE IS THE PROBLEM**
1. When you are running towards the window, the server tries to sync your movement, since Health and thirst and hunger are controlled serverside, you are registered "running" out of the wall/window", falling to your death.
**HOW I FOUND OUT**
1.I did a couple of test with second floor buildings. Most of them show bodies Glitched outside the building on the floor outside. The most unlucky ones glitch into the wall and die.
**TEMPORARY SOLUTION**
WALK when inside buildings like this.
-Nathan