Editor. Place playable unit.
1. Create Task module - fill fields with "t1" (sync to player).
2. Task State module - assigned (sync to Create Task module).
3. Task State module - succeeded (sync to Create Task module).
4. Set Task Destination module (sync to Create Task module) place at trigger.
4. Create trigger
>Type: End#1
>Act: Bluefor
>Present
(sync to Task State module - Succeeded).
*Look at image for easier understanding of placement.