For me, this Problem with taking any weapons and especially launcher from the dead soldier, was always in the game. The player is already tired of this.
When a player wants to take the launcher near a dead soldier, then he uses the icon with the avalible inventory, which appears at a certain distance from the dead body. But if the player opens inventory menu, in the list of items, very often, the launcher may be absent, despite the fact that the Launcher is near the player!
In this case, the player should try several times (3-4-6 attempts) to use the icon of inventory and try accurately aim at the launcher. Sometimes it takes many attempts before the player will be able to pick it up. At the moment of contact with the launcher, happens a little jump of this launcher and only after this, the launcher becomes available in the inventory for the player. Thus the fallen launcher always requires a special effects via icons inventory before this will be available. This feature complicates a simple action, espacially during battle. BIS, Please fix this bug. Make the launcher or other weapons available in the inventory initially, like all other ammunition, without problem. {F27670} {F27671} {F27672} {F27673}