The current default parameters are especially problematic on the official servers, where players often demand the Game Master for weapons and vehicles expecting to be instantly gratified. When not granted these wishes they usually resort to teamkilling. The default parameters are usually employed where there is no voted admin on the server, thus the offending players cannot be kicked. Players are typically too apathetic to vote to kick the offenders. Players are typically offenders themselves.
Prefered parameters:
class Params
{
class CuratorGodMode
{
title = $STR_A3_MP_ZGM_m11.Altis_Params_CuratorUnlock;
values[] = {0,1};
texts[] = {$STR_DISABLED,$STR_ENABLED};
default = 1;
};
class CuratorModeratorRights
{
title = $STR_A3_MP_ZGM_m11.Altis_Params_CuratorModeratorRights;
values[] = {-1,0,1,2};
texts[] = {
"Cannot create and edit anything (spectating only)", //--- ToDo: Localize
$STR_A3_MP_ZGM_m11.Altis_Params_CuratorModeratorRights_0,
$STR_A3_MP_ZGM_m11.Altis_Params_CuratorModeratorRights_1,
$STR_A3_MP_ZGM_m11.Altis_Params_CuratorModeratorRights_2
};
default = 1;
};
#ifdef _PARAMTYPE
class Type
{
title = $STR_DISP_ARCGRP_TYPE;
values[] = {0,1};
texts[] = {$STR_A3_CfgMPGameTypes_Coop_name_0,$STR_A3_CfgMPGameTypes_DM_name_0};
default = 0;
isGlobal = 1;
file = "paramType.sqf";
};
#endif
class PlayerEditingAreaSize
{
title = $STR_A3_MP_ZGM_m11.Altis_Params_PlayerEditingAreaSize;
values[] = {0,100,200,500,1000};
texts[] = {0,100,200,500,1000};
default = 0;
};
#include "\a3\functions_f\Params\paramGuerFriendly.hpp"
#include "\a3\functions_f\Params\paramDebugConsole.hpp"
};