**This is a follow-up to a task that was thought resolved, but it is NOT at all resolved. **
Opening a Subtask is, I think, the way to re-open the issue.
I have the exact same bug as the previous task message (same mission: single player official campaign, //Bingo Fuel// in //The East Wind//).
- **I ask my AT rifleman to target the HMG Ifrit about 10 m down a slope**.
- **Nicolo decides to fire his RPG-42 on a tank rather far away on a hill.**
- We are spotted and killed a second later (HMG are uber deadly).
Does this happen in other situations, Zeus, editor or in multi-player, I have not checked. I can only presume the AI would do the same mistake in many other similar situations.