1. Unpack the attached misson to My files/Arma 3/<profile>/MPmissions
2. Create a server on one client, load mission ammo_crate_test
3. Connect second client
4. Start the game, fire a few shots (will be visible/audible on both clients)
5. Have one client pick up a weapon and ammo from the crate
6. Observer that the other client does not see the new weapon, and shots fired will not be audible.
7. Bullets impacts fired by weapons of the other client are still visible on the opposite client (just not the shot sound)