1. Open any map in the editor.
2. Place a playable unit, a vehicle and a Vehicle Respawn module.
3. Use the folllowing module settings:
Delay: 60
Deserted distance: 500
Deserted distance: 500
Tickets: left empty
Expression: left empty
Position: Starting position
Position selection: Random
Wreck: Delete
Notification: Disabled
Forced respawn: Disabled
Respawn when disabled: Disabled
3. Sync the module with the vehicle.
4. Drive the vehicle some distance away.
5. Get out of the vehicle and move as far away as needed to make the vehicle despawn.
6. The vehicle respawns immediately. There is no delay.
This behaviour was tested in several ways. From the editor with Play in Multiplayer, and on a dedicated server. Vehicles used during our test were vanilla ones, but the issue may very well occur with mod vehicles as well.