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T96978
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Might not be a bug, just a design flaw; but it forces the player to close and then reopen the inventory menu to access 'Vicinity' again, very inefficient. I am 100% sure you could have both Vicinity items and the container's items present without any trouble.
Might not be a bug, just a design flaw; but it forces the player to close and then reopen the inventory menu to access 'Vicinity' again, very inefficient. I am 100% sure you could have both Vicinity items and the container's items present without any trouble.
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