The screenshot provided by me, shows a corrected uniform on the left. I took topas' uniform template and changed the MTP pattern found there in a following manner:
- RGB colour balance: both shadows and halftones +5% green and +2% blue
- overall brightness: -24%
Colour balance helps with blending in green environments, with a small camouflage decrease against yellow backgrounds, while brightness reduction makes the uniform reflecting less light and being harder to spot as a result. While not perfect for every place, it's now green enough for a forest and light enough for a yellow grass.
I can provide the uniform.pbo itself and additional screenshots if needed.