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T72091
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Set an object in the editor with "this setObjectTexture [0, "filename.paa"];" in the Init field. Load up the mission and check the object/custom texture. It will not be loaded unless you are close to or zoomed in on.
Set an object in the editor with "this setObjectTexture [0, "filename.paa"];" in the Init field. Load up the mission and check the object/custom texture. It will not be loaded unless you are close to or zoomed in on.
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