Try this init code in the editor:
<pre>
nul = [] spawn
{
_pos = getPosATL player;
_pos set [2, 1000];
_para = createVehicle ["NonSteerable_Parachute_F", _pos, [], 0, "NONE"];
player moveInDriver _para;
_para setDir 180;
for "_i" from 1 to 5 do
{
sleep 5;
setWind [(random 2) - 1, (random 2) - 1, true];
sleep 5;
_para setDir 180;
titleText [format ["Wind = %1 km/h, %2°", ceil ((vectorMagnitude wind) * 3.6), round windDir], "PLAIN DOWN"];
};
};
</pre>