**Game Version number: ** 1.2.1.189
**Modded?:** No
**Issue Description: ** "ADADADAD" is the act of **pressing A and D multiple times** in a **quick succession** to go left and right rapidly to avoid incoming bullets.
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This is a common sight in arcade games like Counter-strike, Valorant and Battlefield.
ArmA is a mil-sim game yet** it is common to see** people doing this in game. Couple this with the bad hit registration and you will start to see people complaining (me).
For a game that emphasizes **slow, generally realistic gameplay**, its disappointing that **strafing seemingly lacks any inertia and sway**. It **rewards key mashing** rather than careful and considered movement.
The guy aiming properly while stationary fails his shots and the guy ADADing hits while doing matrix moves - results in people devaluing their lives in game because they can just avoid bullets.
It should be implemented in the game sway and inertia that **punishes ADADADing and irregular arcadish movement**.
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- **An now I ask a question: Will the developers think about implementing this?**
Or will it be a right click - //changed the status from New to Feedback// and forgotten?