I try to create a specific configuration of a soldier in Virtual Arsenal.
This soldier should have 5 spare magazines and 2 spare AT-missiles.
In the virtual Arsenal, this configuration looks is fine, however, when I'm exporting data from a virtual Arsenal in the game (to the specific unit)f you create a fighter in VA, I see only 4 spare magazines and only one AT-missile!add specific weapons, For not known reasonsammunition and export the data into the editor, V.A. reduces thethen the editor quantity of ammunition!ition to be always less by one unit.
For example you added 3 missiles in a backpack, Thus Vthen in the game you will have only 2 missiles. A.You added 5 magazines in a vest? exports is not correctWell, please fix this.
This is export data from V.A.:
comment "Exported from Arsenal by mickey"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_O_SpecopsUniform_ocamo"; for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";}; for "_i" from 1 to 2 do {this addItemToUniform "30Rnd_65x39_caseless_green";}; this addVest "V_PlateCarrier1_blk"; for "_i" from 1 to 2 do {this addItemToVest "16Rnd_9x21_Mag";}; for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; this addItemToVest "30Rnd_65x39_caseless_green"; this addItemToVest "SmokeShell"; this addItemToVest "SmokeShellRed"; this addItemToVest "Chemlight_red"; this addItemToVest "Chemlight_yellow"; this addBackpack "B_Kitbag_mcamo"; for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";}; this addHeadgear "H_HelmetO_ocamo"; this addGoggles "G_Balaclava_blk"; comment "Add weapons"; this addWeapon "arifle_Katiba_C_F"; this addPrimaryWeaponItem "acc_pointer_IR"; this addPrimaryWeaponItem "optic_tws"; this addWeapon "launch_O_Titan_short_F"; this addWeapon "hgun_Rook40_F"; this addWeapon "Laserdesignator_02"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "ItemWatch"; this linkItem "ItemRadio"; this linkItem "ItemGPS"; this linkItem "NVGoggles_OPFOR"; comment "Set identity"; this setFace "PersianHead_A3_02"; this setSpeaker "Male03PER";
in the game you will only have 4 magazines.