Users on my server (as well as myself) are experiencing an issue where Code Locks will, after restart, often "forget" their codes. The codes must then be "hacked" into (or destroyed) in order to remove them. After they have been "removed", the lock often visually appears to still remain on the fence and cannot be interacted with (and no longer appears to be attached in the inventory screen). Relogging seems to fix this, and allows the lock to be collected from the ground, however the fence usually remains in a "broken" state that cannot be re-locked.