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I have made a test mission that shows the issue: see attached file. Just put it in your /Missions folder and play it as a SP scenario. Issue is also present in MP. Otherwise, easy enough to reproduce. Just put a voice actor on the other part of the map, give him a .ogg to say, make him say it. You won't hear it.
I have made a test mission that shows the issue: see attached file. Just put it in your /Missions folder and play it as a SP scenario. Issue is also present in MP. Otherwise, easy enough to reproduce. Just put a voice actor on the other part of the map, give him a .ogg to say, make him say it. You won't hear it.
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