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T61012
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1. In editor, set time of day to noon and weather to very bad (maximum overcast). 2. Set a player unit on land but close to the coast. Click preview. 3. In game, note that the lighting is dark and grey due to heavy clouds. 4. Move underwater and look up at the surface. The water looks blue and clear, as if on a sunny day.
1. In editor, set time of day to noon and weather to very bad (maximum overcast). 2. Set a player unit on land but close to the coast. Click preview. 3. In game, note that the lighting is dark and grey due to heavy clouds. 4. Move underwater and look up at the surface. The water looks blue and clear, as if on a sunny day.
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