Create a new mission with setMissionOptions - ignoreNoDamage in the init.sqf
``` setMissionOptions createHashMapFromArray [["IgnoreNoDamage", true]]
```
Using a default Combat Life Saver unit, or any unit with a medkit + unitTrait 'medic', try to heal a wounded unit (self or other). No health change will occur.
Optional testing mission included
{F4654738}