This is a common bug of all civilian cars (Sport hatchback, SUV, Pickup, even Karts) some other wheeled military vehicles also worth checking, because they are suffering from same issue, only you don't loose tires from the first collision, but maybe second third.
http://youtu.be/M1wm45eC9Uk [^] (example)
On the moment of collision it was 60 km/h
I find it not realistic, wheels should never disappear when you hit objects, they may pierce and deflate (or even blow) if you hit something so hard with them (for example a stone, so that in the moment of hit tire volume will reduce to critical and the air will want to rip the tire somewhere, but usually in the area of the impact because that's where tire stretches the most). But if you crash into something with the front part of the car, the probability for them them blow is very low, because nothing really affects tires (in most cases, only on any amazing speeds of 200 km/h and more, which could cause front part of the car to deform so much).
But then again ,there is no deforming of vehicles in Arma 3, so without deforming, tire blow off isn't realistic (as direct collision with any object will never reach wheels), nor even that the blown off tires disappear and you can only see the wheelbase :(
https://www.youtube.com/watch?v=1TNFDeK6GLE [^] (at 2:28 you can see tire is alive)
My other related thread which are still reviewed for no good reason at all :(
http://feedback.arma3.com/view.php?id=7682 [^] (Regarding visual damages)