When remote controlling an AI using either Zeus or `remoteControl`, the AI will no longer aim correctly after releasing control. It will continue looking in the general direction of the enemy, but fails to aim down sights, aim the gun at the enemy, and shoot directly at the target. It will still fire if the target itself moves into the gun sight.
It is unclear if vehicle AI is also affected, but during a mission I recently played, the AI driver of a vehicle seemingly stopped working, but I was unaware of this remote control issue at the time.
This effectively prevents Zeus missions from working correctly if remote control is extensively used or used on important AI.
I have created a test case scenario that showcases this issue, the test cases are explained in the "Additional Information" section.
Although I have set the issue "Operating System" to *Linux x64* it is also present on Windows as tested by a friend of mine.
{F3823801}